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The Last of Us II
The Last of Us II
Released Jun. 19th, 2020
Developed by: Naughty Dog
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Details
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors.

When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure. As she hunts those responsible one by one, she is confronted with the devastating physical and emotional repercussions of her actions.


Development

Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Troy Baker and Ashley Johnson reprise their roles as Joel and Ellie, respectively. Neil Druckmann reprises his positions as creative director and writer from The Last of Us however this time the story is also co-written by Halley Gross. Bruce Straley, game director on the original game, left Naughty Dog in 2017. Anthony Newman and Kurt Margenau were selected to be game directors for Part II; Newman was previously the melee combat designer for The Last of Us, and Margenau was game director on Uncharted: The Lost Legacy. Gustavo Santaolalla returns to compose and perform the score. Plans for multiplayer were cancelled because resources were shifted to improving the scale of the game. Naughty Dog stated that The Last of Us Part II was the longest game they had made. The game also sees the return of Tommy portayed by Jeffrey Pierce.
36 year-old man looking at something to the left of the camera.
Neil Druckmann
57 year-old man looking at something below the camera.
Gustavo Santaolalla
Druckmann and Santaolalla reprise their roles as creative director and composer respectively

The Last of Us Part II was announced at the PlayStation Experience event in December 2016. The first trailer revealed the return of Ellie and Joel, whose story takes place five years after the first game. Players control 19-year-old Ellie, who was playable for some sections of the first game, though Joel was the primary playable character. Whereas the first game centers on love, Druckmann stated Part II centers on hate. Motion capture began in 2017.

Soon after the release of The Lost Legacy in August 2017, the team working on the former shifted to help develop Part II, meaning the entire studio was working on it. The second trailer was released in October 2017 as a part of Paris Games Week. It revealed four new characters: Yara (played by Victoria Grace), Lev (Ian Alexander), Emily (Emily Swallow), and an unnamed character played by Laura Bailey. Druckmann stated that the characters "are integral to [Ellie and Joel's] next journey". The game was featured at Sony's E3 2018 event. Another trailer was featured in the State of Play, a presentation concerning upcoming PlayStation games, in September 2019.

The development, according to a report by Kotaku's Jason Schreier, included a crunch schedule of 12-hour work days owing to the studio culture; after the game's delay, developers continued under this schedule for the additional months. Schreier suggested that development was affected and slowed due to the enormous turnover of employees following the development of Naughty Dog's Uncharted 4: A Thief's End, with few veterans left on the team. Some of the developers working on the game allegedly hope that the game will fail to prove that the working conditions they are under are not viable. The developer was granted an additional two weeks of development for bug fixes.

In April 2020, Baker urged players to go into the story with an open mind and revealed that Joel has a "central role". He said he was unsure as to whether players would like the story, but that they would not be "ambivalent" about it.

On May 4, it was announced that the game had gone gold, meaning development had finished, allowing for discs to be manufactured. Two days later, Naughty Dog released a story trailer featuring Joel and Ellie after an attack on the town of Jackson.

From May 13 to June 3, Naughty Dog released a series of videos about the six-year development of Part II. The first portion discusses the game's narrative with Druckmann noting that the game might be divisive but "in an exciting way".


Release

The Last of Us Part II was originally scheduled for release on February 21, 2020, but was delayed to May 29, 2020, in October 2019. Sony announced five editions: standard, special, collector's, digital deluxe and an Ellie edition. Different editions come with different collectors' items as well as items and unlocked abilities in Part II, in addition to a bonus for pre-ordering the game.

On April 2, 2020, Naughty Dog announced that The Last of Us Part II was almost complete but had been indefinitely delayed due to logistical problems caused by the COVID-19 pandemic. On April 27, Sony announced a new release date of June 19, 2020.

Earlier the same day, several videos leaked online, showing cutscenes, gameplay and plot details. Druckmann tweeted that he was "heartbroken" for fans and for the team, who had devoted years to development. A few days later, Sony stated that it had identified the leakers and that they were not affiliated with Sony or Naughty Dog. According to Schreier, hackers had used a security weakness in a previous Naughty Dog game to penetrate Naughty Dog's servers.



-- Source: https://en.wikipedia.org/wiki/The_Last_of_Us_Part_II