Publisher 2K Games and developer Firaxis Games have published Sid Meier’s Civilization 7 PC requirements ahead of its launch early next year.
The team behind the latest addition to the historically based 4X series detailed minimum, recommended, and ultra settings for PC users in a post on X/Twitter. It’s an extensive list of everything players need to know before they plot a course for their grand global plans, letting them know what they’ll need if they want to dive in when launch arrives in February. Although Civilization 7 is also scheduled to come to MacOS and Linux/SteamOS, 2K says it doesn’t have requirements to share for these platforms “at this time.”
A full list of everything you need to know about the PC version of Civilization 7 can be seen below:
If you're wondering what gear you need to get to Ultra settings on Civilization VII, our hardware guides may be helpful. You can find the best graphics cards right here, as well as our guides to the best gaming PC and the best budget gaming PC.
Civilization 7 was announced in February 2023 as the seventh entry in 2K’s classic strategy series. Its reveal brought the end of a long wait, as the previous mainline entry, Civilization 6, launched all the way back in 2016. It wasn’t until June of this year that the publisher was ready to give the project an official title, with gameplay following in August. PC requirements should help players with the four-month wait for launch, though it’s unclear when specs for other platforms will arrive.
Sid Meier’s Civilization 7 comes to PC, MacOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S on February 11, 2025. A Founders Edition is currently available and offers early access, allowing buyers to play starting February 6. For more, you can read up on everything we learned about the upcoming strategy continuation during our interview with Firaxis in August. You can also check out our Civilization 7 preview for a better look at how the project will take the franchise to new, unexplored territory.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
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