UPDATE Oct. 15 2025: EA and BF Studios have deployed a hotfix to address hit registration issues in Battlefield 6.
The team behind last week's new Battlefield game shared news of a small update in a post on X/Twitter, confirming they are "aware of reports of rare cases where bullets may not register damage correctly when hitting enemies." BF Studios says events related to inconsistent hit registration were triggered by "certain weapon attachment combinations." Today's hotfix is said to address the problem.
BF Studios says it will continue to monitor performance in Battlefield 6 should hit registration issues persist.
We're aware of reports of rare cases where bullets may not register damage correctly when hitting enemies.
— Battlefield Comms (@BattlefieldComm) October 15, 2025
Following our investigation, we found this was related to certain weapon attachment combinations. A hotfix has been deployed to address known instances.
We'll continue to…
ORIGINAL STORY Oct. 15 2025: Battlefield 6 launched to impressive player numbers just last week, but EA’s latest entry in the long-running FPS series is facing one issue that has players missing more shots than they should be.
As players across PC, PlayStation 5, and Xbox Series X and S poured into Battlefield 6 in the days following its October 10 launch, they were met with a launch build that holds up much better than some of the more infamous launches of the franchise’s past. It’s not been without its problems, though, with one particularly annoying bug seemingly affecting hit registration for some guns.
Only a few clips analyzing the issue have managed to bubble to the top of online discussion, but each has drawn more examples from other individuals faced with the same issue. Reddit user KaiKamakasi was one of the first to bring their concerns to the table, showing a clip from Battlefield 6’s New Sobek City map that sees them firing more than 20 bullets directly into an enemy and getting nothing to show for it.
They joke that someone must have loaded their rifle with blanks, but the video seems to be especially damning evidence that something else is afoot in Battlefield 6. Each shot seems lined up perfectly with the enemy, so much so that blood can even be seen spurting out from the soldier as each bullet hits. The other player then kills KaiKamakasi and seems completely untouched.
“I had this today as well,” one comment added. “You can even hear it when the bullets hit a body so you know are hitting them. I was playing with a mate and asking him if classes have different armour that I'd never seen because some people just appeared to be bullet sponges.
“I knew I was clearly hitting them and they just wouldn't go down.”
User cjoux took an even closer look in their own video by counting each bullet for a zoomed-in, slow-motion video of a close-range gunfight. This time, hit markers definitely show hit registration behaving as expected, but despite being trained directly on the target, only some of the nine shots actually land. Other Battlefield 6 players, again, chimed in with their own stories of similar hiccups, and we here at IGN have also experienced phantom bullets that seem to phase right through enemies, too.
“So I’m not crazy?” one reply added. “I’ve BEAMED people with a controller. I could literally see that I was on point with my reticle and still lose the engagement somehow. Always one or two bullets just MISS somehow when my gun felt like it shot more than enough to kill someone.
“It’s either hit registration or I’m not used to the spread and weapon balance in this game.”
Thankfully, EA is on the case. Florian Le Bihan, Principal Game Designer on Battlefield 6, tweeted to say BF Studios is investigating the issue. "It is commonly observed with the target being visibly hit (blood splatters) but no damage is confirmed in the HUD (no hit indicator etc...)," he explained.
While you wait, check out our Battlefield 6 multiplayer review, then visit IGN's Battlefield 6 guide for a complete list and video of all campaign collectible locations, tips for getting an edge in multiplayer, and more.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).