The developers of Battlefield 6 have reversed course on controversial changes to Conquest mode after a backlash from players.
Battlefield Studios had reduced ticket sizes for the large-scale Conquest multiplayer game mode to ensure matches “finish at a more natural pace.” To achieve this, Battlefield Studios reduced ticket sizes – which essentially represent each team's available reinforcements – from 1,000 tickets to a unique ticket goal for each map.
Now, Battlefield 6 has done just that.
“We've heard your feedback about the recent reduction of Conquest starting tickets and will be reverting the ticket count across all maps to their original launch value of 1,000 and 45 minute timed rounds,” the developer said in a message to its community.
“Please note that on larger maps such as Mirak Valley and Firestorm this change may lead to longer match durations.
“We'll continue monitoring player feedback and gameplay data to ensure the pacing and overall flow of matches feel right.”
Battlefield Studios has been active in the community since Battlefield 6’s record-breaking launch, issuing a number of statements addressing various complaints and promising changes. Indeed, today, the developer has addressed complaints around the pace of progression, increasing XP gain and promising to target XP farms.
Meanwhile, Battlefield Studios said more updates are coming within the next week, maybe even sooner. It’s looking at visibility, weapon bloom, vehicles not spawning, and more.
“This is just the start,” it said. “As we prepare to go into Season 1 you can expect more adjustments as we continue fine-tuning gameplay, progression, and the experience based on your input. Thank you for being part of this community and we’ll see you out there on the Battlefield.”
In the meantime, be sure to check out how some Portal players have used their power to recreate Call of Duty’s Shipment. You can also read about how Support players are struggling to keep their teammates happy.
For more on Battlefield 6, visit IGN's Battlefield 6 guide for a complete list and video of all campaign collectible locations, tips for getting an edge in multiplayer, and more.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.