ROUTINE is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First
Released Nov. 18th, 2025
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the coming weeks, that’s all about to change, and as I sat down with two of the game’s three developers, Aaron Foster, head of art and design and project lead, and fellow artist and designer Jemma Hughes, it was all smiles.