Crimson Desert excels as an open-world action-adventure game when exploration and combat intersect. In the lead-up to release, there's been a lot of discussion about what exactly the game is and whether it's too good to be true, with trailers showing off everything from dragon-flying and mech-piloting to Shadow of the Colossus-style boss fights. Developer Pearl Abyss certainly set its sights high with its first single-player game, and there's no denying that Crimson Desert is an incredibly ambitious game stitched together with as many ideas as humanly possible.
A few hours into my adventure in Crimson Desert, I decided to explore to the east of the Duchess of Hernand--the game's starting location. Just beyond a sloping valley, I could make out what looked like a giant diving board nestled atop a mountain ridge. With this landmark in my sights, I made it my mission to scale the chalky cliff face and find out what exactly this enticing structure was.
As I figured out how best to tackle the climb, finding spots where I could stand and replenish my stamina before continuing, I eventually reached the top and discovered that what looked like a diving board was actually a mysterious wooden pulley. It wasn't clear what it was used for, but I didn't really care. The view from the top instantly grabbed my attention, presenting a breathtaking panorama of Hernand and beyond. Pastoral countryside stretched as far as the eye could see, dotted with hamlets, beautiful meadows, and dense forests. In the distance, snow-capped mountaintops reached for the clouds, while a number of hilltop castles were only a horse ride away.
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