
As the fight for Managed Democracy rages on, Arrowhead has just dropped a new Helldivers 2 patch that makes some long-awaited improvements to performance.
From upscaling technologies and latency-reduction features to "various optimizations and stability fixes," patch 6.2.5 is designed to help players stay on "target when the battlefield gets chaotic," Arrowhead explained. The patch notes, from Steam, are below.
This is the "slightly delayed" patch from Wednesday (May 27) following an "unexpected submission bug outside of [Arrowhead's] control." The update, developed alongside Nixxes Software, adds support for upscalers (FSR 3.1.5, DLSS 4.5, and XeSS 3.0), Variable Refresh Rate (VRR) support for PS5 and PS5 Pro, and Variable Rate Shading (VRS) for supported devices, among other performance improvements designed to smooth out the gameplay experience.
It's also worth noting that the patch fixes an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb. The hope is this means vaulting in Helldivers 2 is finally fixed.
Don't forget that Helldivers 2 is also getting a Warhammer 40,000 Legendary Warbond later this year, finally making one of its most-requested crossovers a reality. Helldivers 2 game director Mikael Eriksson said the two worlds “fit perfectly together,” and that Arrowhead is “full of die hard Warhammer fans.”
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.