Ms. Chalice is a game-changer in The Delicious Last Course, so it's not too surprising that the DLC's story is centered around her. The Legendary Chalice, a ghost who granted players Super Arts abilities in the main campaign, wants to come back to life. To do that, Ms. Chalice, Cuphead, and Mugman must collect the ingredients for the Wondertart from the bosses scattered across Inkwell Isle IV. In the meantime, there's a temporary fix for her not-being-alive problem: the Astral Cookie, a new charm that can be equipped to play as Ms. Chalice. And playing as Ms. Chalice is a fairly significant departure, especially for someone like me who has played the original campaign so many times.
While Cuphead and Mugman are functionally the same fighter, Ms. Chalice meaningfully changes how it feels to go up against the assortment of larger-than-life bosses. The Astral Cookie charm gives Ms. Chalice three unique abilities: double jump, dash parry, and invincible roll. She also gets an extra hit point. Considering that Cuphead is largely played with three buttons (jump, shoot, dash), altering how any of those operate shakes things up. At first, I found playing as Ms. Chalice a real challenge; it basically felt like I was learning how to play Cuphead again for the first time. I often pressed the jump button again to parry like I would with Cuphead or Mugman and wound up taking damage. But when it clicked, I learned that Ms. Chalice is an extremely versatile and nimble character.
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