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Tunic
Tunic
Released Mar. 16th, 2022
Published by: Finji
Developed by: Andrew Shouldice
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First impressions of Tunic | Gaming with Tracy
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Details
Gameplay

Tunic is played nominally in an isometric view, allowing the player to maneuver their character, an anthropomorphic fox, around the game's world, interacting with objects and fighting enemies; if necessary the player can switch to a more top-down view in combat. The game is structured similar to The Legend of Zelda, with progress limited to certain areas of the game world until the player has collected a new weapon or ability for the fox to use, adding tastefully some touches from the Souls series. The game's purpose and method of playing are somewhat oblique; what dialog is presented to the player is generally of an undecipherable language though selected characters or words will be legible in the player's language that may hint towards puzzle solutions, and some of the items that the player will find are pages that make up the game's manual.


Development

Tunic (originally named Secret Legend) has been developed by one person, Andrew Shouldice. Shouldice had been a developer at Silverback Productions for about six years. In 2015, having participated in a few Ludum Dare events, he wondered what he could produce if he could spend full-time on the product rather than just on weekends. He considered the state of his own career at Silverback and decided to quit to pursue this development.

Shouldice stated the game was inspired by "certain classic triangle-seeking games", obliquely referring to The Legend of Zelda series. Within the game, the player finds pages of instruction manuals, the art which was heavily inspired by the instruction booklets for the Nintendo Entertainment System games The Legend of Zelda and Zelda II: The Adventure of Link. As he started working on the game, he gained interest from Finji, Adam Saltsman's publishing label. Finji offered to publish and help refine the game, taking some of the experience they had in preparing Moss for the PlayStation VR release. The game's soundtrack was composed by Lifeformed, who previously composed music for the 2012 game Dustforce.

At the Electronic Entertainment Expo 2017's PC Gaming Show, the game, previously developed as Secret Legend, was renamed Tunic, along with Shouldice's collaboration with Finji to help publish it. The game was subsequently featured during Microsoft's presentation at E3 2018, where it was announced as a console launch exclusive to the Xbox One, alongside its planned release for Microsoft Windows.

Tunic was launched on March 16, 2022. In addition to Windows, mac OS and Xbox releases, it also was added to the Xbox Game Pass the same day.


---- Source: https://en.wikipedia.org/wiki/Tunic_(video_game)