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Call of Duty®: Black Ops 7
Game

Call of Duty®: Black Ops 7

Released Nov 14, 2025 Action
Published byActivision
Intel

Maps

Liminal map
multiplayerofficial

Liminal

A shifting Guild mind-procedure arena with a changing center lane and tight corridor rotations.

6v62v2
Primetime map
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Primetime

A Japanese game show course with obstacle lanes, launch pads, pool routes, and backstage flanks.

6v6
Remastered Vertigo map
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Remastered Vertigo

A Japanese rooftop remaster where outer ledges punish bad footing and inner paths force close fights.

6v6
Onsen map
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Onsen

A remote Yamanashi hot spring resort where steam, statues, and resort interiors shape visibility and movement.

6v62v2
Summit map
multiplayerofficial

Summit

The classic snowy mountaintop facility returns as a mid-sized Black Ops battlefield.

6v6
Hacienda map
multiplayerofficial

Hacienda

A fortified crime-family villa with mansion grounds, courtyard pressure, and classic mid-map control.

6v6
Beacon map
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Beacon

An Arctic Guild facility with tundra approaches, interior buildings, and a dangerous central bridge.

6v6
Abyss map
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Abyss

A submarine map focused on narrow corridors, ascenders, upper decks, and long deck sightlines.

6v62v2
Plaza map
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Plaza

A luxury resort remaster centered around the mall, concourse, nightclub, and stairwell fights.

6v6
Gridlock map
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Gridlock

A remastered urban expressway collapse with ruined roads, shops, bath house, restaurant, and promenade routes.

6v6
Mission: Trident map
skirmishofficial

Mission: Trident

A large Avalon arsenal zone with waterways, harbor warehouses, fortifications, rooftops, and long sightlines.

20v20
Nexus map
multiplayerofficial

Nexus

A frozen hallucination facility with red-static TVs, central brainwashing equipment, and a control room anchor.

6v62v2
Sake map
multiplayerofficial

Sake

A Japanese sake factory built around production areas, depot paths, and a steaming room.

6v6
Torment map
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Torment

A small Mason nightmare map with blood-red visuals and aggressive close-range fights.

6v6
Slums map
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Slums

The Black Ops 2 favorite returns with plaza control and tight electronics chokepoint pressure.

6v6
Fringe map
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Fringe

The Rolling Hills distillery returns with road fights, bar brawls, upper barn angles, and Wall Jump options.

6v6
Yakei map
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Yakei

A compact neon rooftop map with ducts, vents, maintenance passages, Wall Jumps, and lethal drop-offs.

6v62v2
Meltdown map
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Meltdown

A remastered Black Ops 2 nuclear facility with updated visuals and the same high-pressure lane fights.

6v6
Odysseus map
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Odysseus

A distorted carrier-deck hallucination with frozen explosions, suspended debris, and close-quarters deck combat.

6v62v2
Standoff map
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Standoff

The Black Ops 2 classic returns with central road control, second-story power spots, and familiar town lanes.

6v6
Utopia map
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Utopia

A Guild research facility mixing sleek interiors, exposed exterior lanes, Wall Jumps, and loose three-lane flow.

6v6
Fate map
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Fate

A Menendez-compound nightmare reshaped by Mason’s fear, fractured reality, and warped combat spaces.

6v6
Nuketown 2025 map
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Nuketown 2025

The remastered retro-futuristic Nuketown variant built for fast, explosive suburban combat.

6v6
Blackheart map
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Blackheart

An offshore drilling platform with central drill pressure, barge fights, mineral containers, and grinder-pit danger.

6v62v2
Cortex map
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Cortex

A cliffside Guild lab with vat chambers, morgue interiors, an underpass core, and a narrow skybridge.

6v62v2
Exposure map
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Exposure

An Australian solar-array installation with open grounds, towers, pumps, storage cover, and climbable crate routes.

6v6
Imprint map
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Imprint

A cold robotics complex with inner facility branches, snowy perimeter drops, long-range angles, and lift access.

6v6
The Forge map
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The Forge

A harbor research complex with demo spaces, twin wings, covered walkways, and a central rotating-wall range.

6v6
Toshin map
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Toshin

A neon shopping district after a monorail crash, with park, market, street junctions, and upper sightlines.

6v6
Colossus map
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Colossus

A damaged floating resort with atrium and bar fights, maintenance routes, baggage claim, and wreckage outside.

6v6
Den map
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Den

A Japanese Guild compound with courtyard control, driveway and helipad routes, dojo fights, and roof traversal.

6v6
Flagship map
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Flagship

The underside of a docked aircraft carrier with welding arms, ascender access, gantry routes, and work-site fights.

6v62v2
Homestead map
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Homestead

Mason’s Alaskan childhood home under northern lights, mixing cabin combat, rocky flanks, outbuildings, and water routes.

6v6
Paranoia map
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Paranoia

A tiny hospital map split between normal medical spaces and a surreal dreamscape.

6v62v2
Retrieval map
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Retrieval

A frozen crash site with snow paths, meltwater routes, rugged cover, an ice cavern, and underpass ambushes.

6v6
Scar map
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Scar

A rustic Silverbrook mountain village with military vehicles, frontier buildings, balconies, and commandeered town routes.

6v6
Express map
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Express

The high-speed train station returns with track fights, terminal routes, control-room angles, and passing-train danger.

6v6
Hijacked map
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Hijacked

The superyacht returns with bow-to-stern action, center-deck collisions, opposing vantage points, and engine-room close quarters.

6v6
Raid map
coreofficial

Raid

A Japanese beachside mansion version of Raid with courtyard fights, pool routes, garden pauses, and luxury interiors.

6v6
Mission: Edge map
skirmishofficial

Mission: Edge

A large Avalon downtown district with hotels, cafes, underpasses, parks, rooftops, ascenders, vehicles, and helicopters.

20v20
Mission: Tide map
skirmishofficial

Mission: Tide

A large Avalon coastal military compound with shoreline vehicle combat, outer fortifications, towers, ladders, and barracks.

20v20